I’m only writing this update for the day after the Day 21, because it is my birthday on Day 22 and I was quite busy with going to visit my mom who was in town for training. I spoke to quite some extent with Matt about some of the issues I ran into with building the bomber and he took a look at the bugs I had. From what I can see he’s fixed it as there might have been a flaw in the PoolingFactory which caused some strange behaviour to present itself with the shrapnel I was trying to implement.
Day 22 will likely also be very busy for myself so I’m hoping to get back into the swing of things the day after. Now back to work!